{playerStatus === PlayerState.Loading ? (
) : (
)}
{file.name}
{t('Last modified:') + ' ' + formatModifiedDateTime(file.lastModifiedDateTime)}
setPlayerStatus(PlayerState.Ready)}
onPlay={() => setPlayerStatus(PlayerState.Playing)}
onPause={() => setPlayerStatus(PlayerState.Paused)}
onError={() => setPlayerStatus(PlayerState.Paused)}
onEnded={() => setPlayerStatus(PlayerState.Paused)}
/>